package logic.common.player.playerListeners;

public interface PlayerListener {
	
	public static final String RESPAWNED = "respawned";
	public static final String HUNTERCHANGED = "hunterChanged";
	public static final String TARGETCHANGED = "targetChanged";
	public static final String KILLED = "killed";
	public static final String KILLASSIST = "killAssist";
	public static final String MISSIONASSIST = "missionAssist";
	
	public void respawned(RespawnEvent event);
	
	public void hunterChanged(HunterChangedEvent event);
	
	public void targetChanged(TargetChangedEvent event);
	
	public void killed(KillEvent event);
	
	public void killAssist(KillAssistEvent event);
	
	public void missionAssist(MissionAssistEvent event);
}